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Thread: Proliferation of cards

      
  1. #41

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    Default Re: Proliferation of cards

    Quote Originally Posted by FlipFlop View Post
    What about a "basketball" style rule. If one catcher is stationary (feet planted) - they are to be protected above and over the man in the air. The jumper has to consider that if they impact a stationary catcher, they are the ones being reckless, and so will get the card. In effect - out law jumping into a person.
    its a starting point. Though I can now see players deliberately hanging back then running in once a player has jumped to be deliberately landed on to buy a PK and maybe card. its just the situation reversed .

    didds

  2. #42

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    Default Re: Proliferation of cards

    Quote Originally Posted by FlipFlop View Post
    What about a "basketball" style rule. If one catcher is stationary (feet planted) - they are to be protected above and over the man in the air. The jumper has to consider that if they impact a stationary catcher, they are the ones being reckless, and so will get the card. In effect - out law jumping into a person.

    The charging foul rule...

    Rule 6 - Article 33.8. Charging
    Charging is illegal personal contact, with or without the ball, by pushing or moving into an opponent’s torso.


    Quote Originally Posted by didds View Post
    its a starting point. Though I can now see players deliberately hanging back then running in once a player has jumped to be deliberately landed on to buy a PK and maybe card. its just the situation reversed .

    didds
    Then how about this?

    Rule 6 - Article 33.6 - A player who is in the air
    A player who has jumped into the air from a place on the playing court has the right to land again at the same place.
    He has the right to land on another place on the playing court provided that the landing place and the direct path between the take-off and landing place is not already occupied by an opponent(s) at the time of take-off.
    If a player has taken off and landed but his momentum causes him to contact an opponent who has taken a legal guarding position beyond the landing place, the jumper is responsible for the contact.
    An opponent may not move into the path of a player after that player has jumped into the air.
    Moving under a player who is in the air and causing contact is usually an unsportsmanlike foul and in certain circumstances may be a disqualifying foul.


    I like this.

    The player is allowed to jump provided the space between his take off and landing is clear at the time of the jump.

    If its not clear, and he clatters an opponent already in that space at the time he jumped, the jumper is PK for dangerous charging.

    If it is clear, but an opponent moves into that space after the jumper has jumped, then the opponent is PK for playing a player in the air.

    Simple, straightforward and easy to officiate
    Last edited by Ian_Cook; 11-01-17 at 11:01.
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  3. #43
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    Default Re: Proliferation of cards

    Quote Originally Posted by Dan_A View Post
    How about allowing a mark to be called anywhere on the pitch, instead of just in the 22.
    I actually think this is probably the best idea - it would so de-power the kick as an attacking weapon that it would reduce its use, at least. I don't think it's the whole solution and I'm not sure attacking kicks are bad things per se, but I'd say it was at least worth trialling.

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    Default Re: Proliferation of cards

    Quote Originally Posted by Ian_Cook View Post
    If its not clear, and he clatters an opponent already in that space at the time he jumped, the jumper is PK for dangerous charging.
    This is a very important point. In many of the contentious cases, had the jumper not jumped, he'd likely have been penalised for playing a man without the ball - why should that not be so just because he jumped?

  5. #45
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    Default Re: Proliferation of cards

    If revert to being able to make a mark anywhere, do we bring back the goal from the mark?
    I am sure OB will tell us when they restricted the mark to the 22 and possibly the thinking that led to it.

    Can we get a bio mechanics specialist to tell WR how long it takes someone to react to another person jumping.
    At the moment, it seems the non jumper is expected to do the impossible.
    At the moment if I run for the ball and you do not jump it is a fair contest.
    If you jump, I have to instantly teleport out of the way.
    Even on Blakes 7 the teleport takes a few frames while they drew the outline and added a sine wave pattern.

  6. #46

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    Default Re: Proliferation of cards

    seems to cover it Ian.

    How many of you guys ever have to deal with this at community levels?

    I suspect its an elite problem.

    didds

  7. #47

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    Default Re: Proliferation of cards

    Quote Originally Posted by Ian_Cook View Post
    The charging foul rule...

    Rule 6 - Article 33.8. Charging
    Charging is illegal personal contact, with or without the ball, by pushing or moving into an opponent’s torso.




    Then how about this?

    Rule 6 - Article 33.6 - A player who is in the air
    A player who has jumped into the air from a place on the playing court has the right to land again at the same place.
    He has the right to land on another place on the playing court provided that the landing place and the direct path between the take-off and landing place is not already occupied by an opponent(s) at the time of take-off.
    If a player has taken off and landed but his momentum causes him to contact an opponent who has taken a legal guarding position beyond the landing place, the jumper is responsible for the contact.
    An opponent may not move into the path of a player after that player has jumped into the air.
    Moving under a player who is in the air and causing contact is usually an unsportsmanlike foul and in certain circumstances may be a disqualifying foul.


    I like this.

    The player is allowed to jump provided the space between his take off and landing is clear at the time of the jump.

    If its not clear, and he clatters an opponent already in that space at the time he jumped, the jumper is PK for dangerous charging.

    If it is clear, but an opponent moves into that space after the jumper has jumped, then the opponent is PK for playing a player in the air.

    Simple, straightforward and easy to officiate
    I like the idea of this - but would it work in rugby when there is a high ball - the problem here is that - with your eyes on the ball - you aren't aware of where the other players are.
    also other players are moving a lot faster than in basket ball, it's very possible to lewap into empty space .. which isn't empty when you land. (viz that video you posted Ian - both those players were pretty much unaware of the other until they collioded)

  8. #48

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    Default Re: Proliferation of cards

    Quote Originally Posted by crossref View Post
    it's very possible to lewap into empty space .. which isn't empty when you land.
    the stuff Ian posted I thought suggested that nobody can move into the landing space if it was empty at take off. so the onus is on the player that wiold get landed on... not to.

    didds

  9. #49
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    Default Re: Proliferation of cards

    Quote Originally Posted by Camquin View Post
    If revert to being able to make a mark anywhere, do we bring back the goal from the mark?
    I am sure OB will tell us when they restricted the mark to the 22 and possibly the thinking that led to it.
    Well it's a FK, so you couldn't kick a goal.

  10. #50

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    Default Re: Proliferation of cards

    Quote Originally Posted by Dan_A View Post
    How about allowing a mark to be called anywhere on the pitch, instead of just in the 22.
    now that's a simple idea which would surely reduce the amount of kicking.

    perhaps we could start by allowing a mark anywhere in your own half, see what difference that makes

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