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Thread: Gaining advantage by making ball dead

      
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    Default Gaining advantage by making ball dead

    Russia knock on
    (adv called )
    Time expire
    Japan kick the ball out
    Advantage over
    End of half

  2. #2
    Rugby Club Member Flish's Avatar

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    Default Re: Gaining advantage by making ball dead

    Was advantage over (only referee will know) the second the ball was kicked (still in play), if so then fine, otherwise not sure that's correct in law, that said, wouldn't surprise me if most would allow it - not happened to me yet.

    Certainly I've had a knock on into in goal, and then ball made dead, so I came back for scrum 5 defenders ball (not 22), that was unexpected by some, I think it's the same law application?

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    Default Re: Gaining advantage by making ball dead

    I can't see what the problem is.

    Its a standard call for scrum advantage that kicking with no pressure is advantage over.

    didds

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    Default Re: Gaining advantage by making ball dead

    What you going to do.
    Time is up.
    It is a scrum advantage.
    You cannot set a scrum after time expires (unless a side choses to take a penalty as a scrum).

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    Default Re: Gaining advantage by making ball dead

    Edit........Deleted as irrelevant

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    Default Re: Gaining advantage by making ball dead

    Their advantage was the ability to end the half. Why not? Why should they be forced to play a scrum that they do (may) not want?
    Be reasonable - do it my way.

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    Default Re: Gaining advantage by making ball dead

    Don't see the issue.

    Same as a PK awarded when the time is up and the Captain says that he doesn't want the line-out and so the ball is just kicked out and Full Time
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    Default Re: Gaining advantage by making ball dead

    What is the possible issue here?

    Either the ref says:

    let's play the lineout (half over because play can't continue on a lineout); or

    let's go back for the knock on (half over because play can't continue on a scrum).
    "There is far too much talk about good ball and bad ball. In my opinion, good ball is when you have possession and bad ball is when the opposition have it." - Dick Jeeps

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    Default Re: Gaining advantage by making ball dead

    I think this a question around 7.3 - Advantage must not be applied when the ball is made dead (and how you chose to interpret that), eg if the ball is made dead whilst playing advantage then you have to go back for the scrum (if a knock on) not play on, which am pretty sure has been danced around at length on here - unless CR was fishing for something else?

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    Default Re: Gaining advantage by making ball dead

    Quote Originally Posted by beckett50 View Post
    Don't see the issue.

    Same as a PK awarded when the time is up and the Captain says that he doesn't want the line-out and so the ball is just kicked out and Full Time
    Just in case people didnt know, if he kicks it out directly (from a PK) then you must play the lineout - right ? ( He has to tap it first and THEN kick it out if he wants to end the half )
    Last edited by CrouchTPEngage; 3 Weeks Ago at 12:09.

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